메소드 | 설명 | |
---|---|---|
BindablePoint3DModel ( ) : System | ||
BindablePoint3DModel ( System.Windows.Media.Media3D.Point3D point ) : System | ||
BindablePoint3DModel ( VRageMath vector ) : System | ||
BindablePoint3DModel ( double x, double y, double z ) : System | ||
BindablePoint3DModel ( float x, float y, float z ) : System | ||
RoundOff ( double roundTo ) : |
||
ToString ( ) : string | ||
ToVector3 ( ) : VRageMath.Vector3 | ||
ToVector3D ( ) : VRageMath.Vector3D |
메소드 | 설명 | |
---|---|---|
ToFloat ( double value ) : float |
public BindablePoint3DModel ( System.Windows.Media.Media3D.Point3D point ) : System | ||
point | System.Windows.Media.Media3D.Point3D | |
리턴 | System |
public BindablePoint3DModel ( VRageMath vector ) : System | ||
vector | VRageMath | |
리턴 | System |
public BindablePoint3DModel ( double x, double y, double z ) : System | ||
x | double | |
y | double | |
z | double | |
리턴 | System |
public BindablePoint3DModel ( float x, float y, float z ) : System | ||
x | float | |
y | float | |
z | float | |
리턴 | System |
public RoundOff ( double roundTo ) : |
||
roundTo | double | |
리턴 |