C# 클래스 SDKAIO.Champions.ChampionBase

The Base class for Champions in the AIO
파일 보기 프로젝트 열기: DZ191/LeagueSharp

공개 메소드들

메소드 설명
GetSpells ( ) : Spell>.Dictionary

Gets the spells dictionary for the champion.

OnLoad ( ) : void

Called when the Champion Module gets loaded.

보호된 메소드들

메소드 설명
GetMenuGenerator ( ) : IMenuGenerator

Gets the MenuGenerator instance for the current champion.

OnAfterAttack ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void

Called when the unit finishes the windup time for the AutoAttack.

OnChampLoad ( ) : void

Called when the Champion Module is loaded.

OnCombo ( ) : void

Called when the Active mode of the Orbwalker is OrbwalkingMode.Combo.

OnHybrid ( ) : void

Called when the Active mode of the Orbwalker is OrbwalkingMode.Hybrid.

OnLaneClear ( ) : void

Called when the Active mode of the Orbwalker is OrbwalkingMode.LaneClear.

OnLastHit ( ) : void

Called when the Active mode of the Orbwalker is OrbwalkingMode.LastHit.

OnTick ( ) : void

Called every tick of the Game.

비공개 메소드들

메소드 설명
AfterAttack ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void

Delegate to the OnDoCast event

LoadSpells ( ) : void

Loads the dictionary of the spells using informations from the spell database.

OnStealth ( object sender, LeagueSharp.SDK.Events e ) : void

Called when an unit goes into stealth.

OnUpdate ( EventArgs args ) : void

Raises the E:Update event.

메소드 상세

GetMenuGenerator() 보호된 추상적인 메소드

Gets the MenuGenerator instance for the current champion.
protected abstract GetMenuGenerator ( ) : IMenuGenerator
리턴 IMenuGenerator

GetSpells() 공개 메소드

Gets the spells dictionary for the champion.
public GetSpells ( ) : Spell>.Dictionary
리턴 Spell>.Dictionary

OnAfterAttack() 보호된 추상적인 메소드

Called when the unit finishes the windup time for the AutoAttack.
protected abstract OnAfterAttack ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void
sender Obj_AI_Base The sender.
args GameObjectProcessSpellCastEventArgs The instance containing the event data.
리턴 void

OnChampLoad() 보호된 추상적인 메소드

Called when the Champion Module is loaded.
protected abstract OnChampLoad ( ) : void
리턴 void

OnCombo() 보호된 추상적인 메소드

Called when the Active mode of the Orbwalker is OrbwalkingMode.Combo.
protected abstract OnCombo ( ) : void
리턴 void

OnHybrid() 보호된 추상적인 메소드

Called when the Active mode of the Orbwalker is OrbwalkingMode.Hybrid.
protected abstract OnHybrid ( ) : void
리턴 void

OnLaneClear() 보호된 추상적인 메소드

Called when the Active mode of the Orbwalker is OrbwalkingMode.LaneClear.
protected abstract OnLaneClear ( ) : void
리턴 void

OnLastHit() 보호된 추상적인 메소드

Called when the Active mode of the Orbwalker is OrbwalkingMode.LastHit.
protected abstract OnLastHit ( ) : void
리턴 void

OnLoad() 공개 메소드

Called when the Champion Module gets loaded.
public OnLoad ( ) : void
리턴 void

OnTick() 보호된 추상적인 메소드

Called every tick of the Game.
protected abstract OnTick ( ) : void
리턴 void