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GenerateReport ( int images ) : void |
Save each image to the database and then generate a report with each.
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GetImageData ( int images ) : Datatype.ImageData |
Gets the
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SaveData ( int images ) : void |
Save each of the specified images to the database.
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SetData ( Datatype updated, Attributes modifiedAttributes ) : void |
Set the data for the current set of active images.
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SetFileNames ( string FileNames ) : void |
Changes to the set of active files (targets) to those specified.
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UIController ( |
Constructs a
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메소드 | 설명 | |
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ActiveValid ( ) : bool |
Determines if all the active images are valid.
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AllValid ( ) : bool |
Determines if all the images are valid.
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GetHoleDiameter ( int image ) : int |
Determines the hole diameter in pixels from the
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ImageRecResults ( ) : List |
Perorm image recognition on the current image.
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LoadImages ( ) : void |
Prompt the user for target IDs to open from the database.
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OpenSettings ( ) : void |
Open the settings window during normal program execution.
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OpenSettings ( bool firstUse ) : void |
Open the settings window with the specified
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SaveAddedWeapons ( List |
Try to save each weapon to the database.
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UpdateScale ( int image, Datatype scale, double caliber, Datatype caliberUnit, float verticalLength, float horizontalLength, Datatype regionOfInterest ) : void |
Update the scale information for the current information.
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ValidateData ( Datatype data ) : bool |
Determine if the provided data is valid. It is valid if the number of shots fired, target distance, caliber, mass, and scale lengths are positive.
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public GenerateReport ( int images ) : void | ||
images | int | The image indices to generate a report with. |
리턴 | void |
public GetImageData ( int images ) : Datatype.ImageData | ||
images | int | A list of image indices (typically the current selection). |
리턴 | Datatype.ImageData |
public SaveData ( int images ) : void | ||
images | int | The image indices to save. |
리턴 | void |
public SetData ( Datatype updated, Attributes modifiedAttributes ) : void | ||
updated | Datatype | An ImageData instance with the updated data to copy values from. |
modifiedAttributes | Attributes | The set of attributes to copy to the active items. |
리턴 | void |
public SetFileNames ( string FileNames ) : void | ||
FileNames | string | The filenames for the new set of files. |
리턴 | void |
public UIController ( |
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master | The Master class instance to communicate with. |
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firstUse | bool | If this is the first time the application has been run. |
리턴 | System |