프로퍼티 | 타입 | 설명 | |
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GameVersion | GameVersion |
프로퍼티 | 타입 | 설명 |
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메소드 | 설명 | |
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CleanCache ( ) : void | ||
DoLikeProject ( string unpackedDir ) : string |
Transforms unpacked Song into project-like folder structure.
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LoadFromFolder ( string unpackedDir, System.Platform targetPlatform, System.Platform sourcePlatform = null, bool ignoreMultitoneEx = false ) : |
Loads CDLC artifacts from folder into DLCPackageData
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RS1LoadFromFolder ( string unpackedDir, System.Platform targetPlatform, bool convert ) : |
public static DoLikeProject ( string unpackedDir ) : string | ||
unpackedDir | string | Unpacked dir. |
리턴 | string |
public static LoadFromFolder ( string unpackedDir, System.Platform targetPlatform, System.Platform sourcePlatform = null, bool ignoreMultitoneEx = false ) : |
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unpackedDir | string | |
targetPlatform | System.Platform | |
sourcePlatform | System.Platform | |
ignoreMultitoneEx | bool | Ignore multitone exceptions |
리턴 |
public static RS1LoadFromFolder ( string unpackedDir, System.Platform targetPlatform, bool convert ) : |
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unpackedDir | string | |
targetPlatform | System.Platform | |
convert | bool | |
리턴 |