C# 클래스 RocksmithToolkitGUI.DLCPackerUnpacker.DLCPackerUnpacker

파일 보기 프로젝트 열기: rscustom/rocksmith-custom-song-toolkit

공개 프로퍼티들

프로퍼티 타입 설명
pbUpdateProgress System.Windows.Forms.ProgressBar

보호된 프로퍼티들

프로퍼티 타입 설명
btnFixLowBassTuning System.Windows.Forms.Button

Private Properties

프로퍼티 타입 설명
InitializeComponent void
PopulateAppIdCombo void
ProcessCompleted void
ProgressChanged void
PromptComplete void
RecycleFolderName string
SelectComboAppId void
ShowCurrentOperation void
ToggleUIControls void
UnpackSongs void
UpdateAppId void
btnFixLowBassTuning_Click void
btnPackSongPack_Click void
btnPack_Click void
btnRepackAppId_Click void
btnSelectSongs_Click void
btnUnpack_Click void
cmbAppIds_SelectedValueChanged void
cmbGameVersion_SelectedIndexChanged void
txtAppId_Validating void

공개 메소드들

메소드 설명
DLCPackerUnpacker ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

PopulateAppIdCombo ( GameVersion gameVersion ) : void
ProcessCompleted ( object sender, RunWorkerCompletedEventArgs e ) : void
ProgressChanged ( object sender, ProgressChangedEventArgs e ) : void
PromptComplete ( string destDirPath, bool actionPacking = true, string errMsg = null ) : void
RecycleFolderName ( string srcPath ) : string
SelectComboAppId ( string appId ) : void
ShowCurrentOperation ( string message ) : void
ToggleUIControls ( bool enable ) : void
UnpackSongs ( IEnumerable sourceFileNames, string destPath, bool decode = false, bool overwrite = false ) : void
UpdateAppId ( object sender, DoWorkEventArgs e ) : void
btnFixLowBassTuning_Click ( object sender, EventArgs e ) : void
btnPackSongPack_Click ( object sender, EventArgs e ) : void
btnPack_Click ( object sender, EventArgs e ) : void
btnRepackAppId_Click ( object sender, EventArgs e ) : void
btnSelectSongs_Click ( object sender, EventArgs e ) : void
btnUnpack_Click ( object sender, EventArgs e ) : void
cmbAppIds_SelectedValueChanged ( object sender, EventArgs e ) : void
cmbGameVersion_SelectedIndexChanged ( object sender, EventArgs e ) : void
txtAppId_Validating ( object sender, CancelEventArgs e ) : void

메소드 상세

DLCPackerUnpacker() 공개 메소드

public DLCPackerUnpacker ( ) : System
리턴 System

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

프로퍼티 상세

btnFixLowBassTuning 보호되어 있는 프로퍼티

protected System.Windows.Forms.Button btnFixLowBassTuning
리턴 System.Windows.Forms.Button

pbUpdateProgress 공개적으로 프로퍼티

public System.Windows.Forms.ProgressBar pbUpdateProgress
리턴 System.Windows.Forms.ProgressBar