메소드 |
설명 |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor. |
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PopulateAppIdCombo ( GameVersion gameVersion ) : void |
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ProcessCompleted ( object sender, RunWorkerCompletedEventArgs e ) : void |
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ProgressChanged ( object sender, ProgressChangedEventArgs e ) : void |
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PromptComplete ( string destDirPath, bool actionPacking = true, string errMsg = null ) : void |
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RecycleFolderName ( string srcPath ) : string |
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SelectComboAppId ( string appId ) : void |
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ShowCurrentOperation ( string message ) : void |
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ToggleUIControls ( bool enable ) : void |
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UnpackSongs ( IEnumerable sourceFileNames, string destPath, bool decode = false, bool overwrite = false ) : void |
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UpdateAppId ( object sender, DoWorkEventArgs e ) : void |
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btnFixLowBassTuning_Click ( object sender, EventArgs e ) : void |
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btnPackSongPack_Click ( object sender, EventArgs e ) : void |
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btnPack_Click ( object sender, EventArgs e ) : void |
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btnRepackAppId_Click ( object sender, EventArgs e ) : void |
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btnSelectSongs_Click ( object sender, EventArgs e ) : void |
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btnUnpack_Click ( object sender, EventArgs e ) : void |
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cmbAppIds_SelectedValueChanged ( object sender, EventArgs e ) : void |
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cmbGameVersion_SelectedIndexChanged ( object sender, EventArgs e ) : void |
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txtAppId_Validating ( object sender, CancelEventArgs e ) : void |
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