메소드 | 설명 | |
---|---|---|
Deserialize ( Group group ) : Vector3 | ||
OnRegionEnter ( UnturnedPlayer player ) : void | ||
OnRegionLeave ( UnturnedPlayer player ) : void | ||
ParseValue ( IRocketPlayer caller, Region region, string command, string &valueShown, Group @group = Group.ALL ) : bool | ||
Serialize ( Vector3 raw ) : string | ||
UpdateState ( List |
public OnRegionEnter ( UnturnedPlayer player ) : void | ||
player | UnturnedPlayer | |
리턴 | void |
public OnRegionLeave ( UnturnedPlayer player ) : void | ||
player | UnturnedPlayer | |
리턴 | void |
public ParseValue ( IRocketPlayer caller, Region region, string command, string &valueShown, Group @group = Group.ALL ) : bool | ||
caller | IRocketPlayer | |
region | Region | |
command | string | |
valueShown | string | |
@group | Group | |
리턴 | bool |