프로퍼티 | 타입 | 설명 | |
---|---|---|---|
ClassHasInitialPosition | bool | ||
ClassHasRotation | bool |
메소드 | 설명 | |
---|---|---|
Deserialize ( int maxChannels, List |
||
ObjectNameToClassNetCache ( string objectName, ClassNetCache>.IDictionary |
||
Serialize ( int maxChannels, ActorState>.Dictionary |
||
ToDebugString ( string objects, string names ) : string |
메소드 | 설명 | |
---|---|---|
ClassHasInitialPosition ( string className ) : bool | ||
ClassHasRotation ( string className ) : bool |
public static Deserialize ( int maxChannels, List |
||
maxChannels | int | |
existingActorStates | List |
|
frameActorStates | List |
|
objectIndexToName | string | |
classNetCacheByName | ClassNetCache>.IDictionary | |
versionMajor | ||
versionMinor | ||
br | BitReader | |
리턴 |
public static ObjectNameToClassNetCache ( string objectName, ClassNetCache>.IDictionary |
||
objectName | string | |
classNetCacheByName | ClassNetCache>.IDictionary | |
리턴 | ClassNetCache |
public Serialize ( int maxChannels, ActorState>.Dictionary |
||
maxChannels | int | |
newActorsById | ActorState>.Dictionary | |
versionMajor | ||
versionMinor | ||
bw | BitWriter | |
리턴 | void |
public ToDebugString ( string objects, string names ) : string | ||
objects | string | |
names | string | |
리턴 | string |