메소드 | 설명 | |
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BackgroundWallpaper ( Rhino.DocObjects.ViewInfo view ) : void | ||
BackgroundWallpaper ( Rhino.DocObjects.ViewInfo view, bool scaleToFit ) : void | ||
Dispose ( ) : void | ||
ResetBackgroundChangeQueue ( ) : void |
Reset background changes.
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SetBackground ( Rhino.Render.RenderEnvironment environment, Rhino.Render.RenderEnvironment usage ) : void |
Set the RenderEnvironment for usage
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SetBackgroundData ( BackgroundStyle backgroundStyle, System.Drawing color1, System.Drawing color2 ) : void |
Set background style and gradient colors. Mark background as modified if any given parameter differs from original.
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SetFloatTextureAsByteTexture ( bool floatAsByte ) : void |
OpenCL doesn't properly support HDRi textures in the environment, so read them as byte textures instead.
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SetGamma ( float gamma ) : void |
Set gamma value to use in background shader creation.
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SetSkylightEnabled ( bool enable ) : void |
Set whether skylight is enabled or not. This will mark background as modified if it is different from old state.
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public BackgroundWallpaper ( Rhino.DocObjects.ViewInfo view ) : void | ||
view | Rhino.DocObjects.ViewInfo | |
리턴 | void |
public BackgroundWallpaper ( Rhino.DocObjects.ViewInfo view, bool scaleToFit ) : void | ||
view | Rhino.DocObjects.ViewInfo | |
scaleToFit | bool | |
리턴 | void |
public SetBackground ( Rhino.Render.RenderEnvironment environment, Rhino.Render.RenderEnvironment usage ) : void | ||
environment | Rhino.Render.RenderEnvironment | |
usage | Rhino.Render.RenderEnvironment | |
리턴 | void |
public SetBackgroundData ( BackgroundStyle backgroundStyle, System.Drawing color1, System.Drawing color2 ) : void | ||
backgroundStyle | BackgroundStyle | |
color1 | System.Drawing | |
color2 | System.Drawing | |
리턴 | void |
public SetFloatTextureAsByteTexture ( bool floatAsByte ) : void | ||
floatAsByte | bool | |
리턴 | void |
public SetSkylightEnabled ( bool enable ) : void | ||
enable | bool | Set to true if enabled. |
리턴 | void |