메소드 | 설명 | |
---|---|---|
DelayInvoke ( float waitTime ) : void | ||
FieldWrapper ( UIPartActionFieldItem uiPartAction, bool>.Action |
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Invoke ( ) : void |
메소드 | 설명 | |
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DelayInvokeCoroutine ( float waitTime ) : IEnumerator | ||
GetNewValue ( ) : void | ||
GetNewValue0 ( ) : void | ||
GetNewValueFloat ( float obj ) : void | ||
HandleFloatRange ( float fieldValue, UI_FloatRange uiFloatRange, UnityEngine slider ) : float | ||
SetDefaultListener ( ) : void |
public FieldWrapper ( UIPartActionFieldItem uiPartAction, bool>.Action |
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uiPartAction | UIPartActionFieldItem | |
passthrough | bool>.Action | |
ignoreDelay | bool | |
리턴 | System |