C# 클래스 Reign.Video.Vita.RenderTarget

상속: Texture2D, RenderTargetI
파일 보기 프로젝트 열기: reignstudios/ReignSDK

공개 메소드들

메소드 설명
Enable ( ) : void
Enable ( DepthStencilI depthStencil ) : void
New ( DisposableI parent, int width, int height, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, DepthStencilFormats depthStencilFormat, BufferUsages usage, RenderTargetUsage renderTargetUsage, Loader loadedCallback ) : RenderTarget
New ( DisposableI parent, string fileName, MultiSampleTypes multiSampleType, BufferUsages usage, RenderTargetUsage renderTargetUsage, Loader loadedCallback ) : RenderTarget
ReadPixel ( Point2 position, Color4 &color ) : bool
ReadPixels ( Color4 colors ) : void
ReadPixels ( byte data ) : void
RenderTarget ( DisposableI parent, int width, int height, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, DepthStencilFormats depthStencilFormat, BufferUsages usage, RenderTargetUsage renderTargetUsage, Loader loadedCallback ) : System
RenderTarget ( DisposableI parent, string fileName, MultiSampleTypes multiSampleType, BufferUsages usage, RenderTargetUsage renderTargetUsage, Loader loadedCallback ) : System

보호된 메소드들

메소드 설명
init ( DisposableI parent, string fileName, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, bool isRenderTarget, Loader loadedCallback ) : bool

비공개 메소드들

메소드 설명
initDepthStencil ( int width, int height, DepthStencilFormats depthStencilFormat ) : void

메소드 상세

Enable() 공개 메소드

public Enable ( ) : void
리턴 void

Enable() 공개 메소드

public Enable ( DepthStencilI depthStencil ) : void
depthStencil DepthStencilI
리턴 void

New() 공개 정적인 메소드

public static New ( DisposableI parent, int width, int height, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, DepthStencilFormats depthStencilFormat, BufferUsages usage, RenderTargetUsage renderTargetUsage, Loader loadedCallback ) : RenderTarget
parent DisposableI
width int
height int
multiSampleType MultiSampleTypes
surfaceFormat SurfaceFormats
depthStencilFormat DepthStencilFormats
usage BufferUsages
renderTargetUsage RenderTargetUsage
loadedCallback Reign.Core.Loader
리턴 RenderTarget

New() 공개 정적인 메소드

public static New ( DisposableI parent, string fileName, MultiSampleTypes multiSampleType, BufferUsages usage, RenderTargetUsage renderTargetUsage, Loader loadedCallback ) : RenderTarget
parent DisposableI
fileName string
multiSampleType MultiSampleTypes
usage BufferUsages
renderTargetUsage RenderTargetUsage
loadedCallback Reign.Core.Loader
리턴 RenderTarget

ReadPixel() 공개 메소드

public ReadPixel ( Point2 position, Color4 &color ) : bool
position Point2
color Reign.Core.Color4
리턴 bool

ReadPixels() 공개 메소드

public ReadPixels ( Color4 colors ) : void
colors Reign.Core.Color4
리턴 void

ReadPixels() 공개 메소드

public ReadPixels ( byte data ) : void
data byte
리턴 void

RenderTarget() 공개 메소드

public RenderTarget ( DisposableI parent, int width, int height, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, DepthStencilFormats depthStencilFormat, BufferUsages usage, RenderTargetUsage renderTargetUsage, Loader loadedCallback ) : System
parent DisposableI
width int
height int
multiSampleType MultiSampleTypes
surfaceFormat SurfaceFormats
depthStencilFormat DepthStencilFormats
usage BufferUsages
renderTargetUsage RenderTargetUsage
loadedCallback Reign.Core.Loader
리턴 System

RenderTarget() 공개 메소드

public RenderTarget ( DisposableI parent, string fileName, MultiSampleTypes multiSampleType, BufferUsages usage, RenderTargetUsage renderTargetUsage, Loader loadedCallback ) : System
parent DisposableI
fileName string
multiSampleType MultiSampleTypes
usage BufferUsages
renderTargetUsage RenderTargetUsage
loadedCallback Reign.Core.Loader
리턴 System

init() 보호된 메소드

protected init ( DisposableI parent, string fileName, int width, int height, bool generateMipmaps, MultiSampleTypes multiSampleType, SurfaceFormats surfaceFormat, RenderTargetUsage renderTargetUsage, BufferUsages usage, bool isRenderTarget, Loader loadedCallback ) : bool
parent DisposableI
fileName string
width int
height int
generateMipmaps bool
multiSampleType MultiSampleTypes
surfaceFormat SurfaceFormats
renderTargetUsage RenderTargetUsage
usage BufferUsages
isRenderTarget bool
loadedCallback Reign.Core.Loader
리턴 bool