메소드 | 설명 | |
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GetPropertyHeight ( UnityEditor.SerializedProperty property, |
Gets the height that is passed into the rect in OnGUI.
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OnGUI ( |
Raises the GUI event and draws the property.
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메소드 | 설명 | |
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BuildObjectField ( |
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BuildWarningRectangle ( |
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IsNotWiredUp ( UnityEditor.SerializedProperty property ) : bool | ||
IsPropertyNotNullInSceneAndPrefab ( UnityEditor.SerializedProperty property ) : bool | ||
IsPropertyOnPrefab ( UnityEditor.SerializedProperty property ) : bool |
public GetPropertyHeight ( UnityEditor.SerializedProperty property, |
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property | UnityEditor.SerializedProperty | Serialized property. |
label | Label for the property. | |
리턴 | float |
public OnGUI ( |
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position | Position for the property. | |
property | UnityEditor.SerializedProperty | Serialized property. |
label | Label for the property. | |
리턴 | void |