메소드 | 설명 | |
---|---|---|
Dispose ( ) : void | ||
GetPosition ( ) : R3DVECTOR | ||
Init ( int Size, float TextureScale, R2DVECTOR WaveDirection ) : void | ||
Render ( ) : void | ||
SetOptions ( |
||
SetPosition ( R3DVECTOR Position ) : void | ||
SetReflectionRenderDelegate ( ReflectionRenderDelegate Delegate ) : void | ||
SetScale ( R3DVECTOR Scale ) : void | ||
SetScale ( float Scale ) : void | ||
SetWaveNormalTexture ( int TextureID ) : void | ||
Update ( ) : void |
메소드 | 설명 | |
---|---|---|
CreateWater ( ) : void |
public Init ( int Size, float TextureScale, R2DVECTOR WaveDirection ) : void | ||
Size | int | |
TextureScale | float | |
WaveDirection | R2DVECTOR | |
리턴 | void |
public SetOptions ( |
||
Options | ||
리턴 | void |
public SetReflectionRenderDelegate ( ReflectionRenderDelegate Delegate ) : void | ||
Delegate | ReflectionRenderDelegate | |
리턴 | void |
public SetWaveNormalTexture ( int TextureID ) : void | ||
TextureID | int | |
리턴 | void |