C# 클래스 RandomOps.RanUInt32Array

Pseudo-Random Number Generator (PRNG) base-class for a generator of UInt32 integers that uses an array.
상속: RanUInt32
파일 보기 프로젝트 열기: DanWBR/dwsim3

공개 메소드들

메소드 설명
RanUInt32Array ( ) : System

Constructs the PRNG-object.

RanUInt32Array ( Random rand ) : System

Constructs the PRNG-object using another PRNG-object for seeding.

RanUInt32Array ( UInt32 seed ) : System

Constructs the PRNG-object using the designated seed. This is useful if you want to repeat experiments with the same sequence of pseudo-random numbers.

Seed ( Random rand ) : void

Seed with random bytes from another RNG.

Seed ( UInt32 seed ) : void

Seed with an array.

보호된 메소드들

메소드 설명
Seed ( ) : void

Seed with an integer.

메소드 상세

RanUInt32Array() 공개 메소드

Constructs the PRNG-object.
public RanUInt32Array ( ) : System
리턴 System

RanUInt32Array() 공개 메소드

Constructs the PRNG-object using another PRNG-object for seeding.
public RanUInt32Array ( Random rand ) : System
rand Random
리턴 System

RanUInt32Array() 공개 메소드

Constructs the PRNG-object using the designated seed. This is useful if you want to repeat experiments with the same sequence of pseudo-random numbers.
public RanUInt32Array ( UInt32 seed ) : System
seed System.UInt32
리턴 System

Seed() 보호된 최종 메소드

Seed with an integer.
protected final Seed ( ) : void
리턴 void

Seed() 공개 메소드

Seed with random bytes from another RNG.
public Seed ( Random rand ) : void
rand Random
리턴 void

Seed() 공개 추상적인 메소드

Seed with an array.
public abstract Seed ( UInt32 seed ) : void
seed System.UInt32
리턴 void