프로퍼티 | 타입 | 설명 | |
---|---|---|---|
OnDestroyMessage | ComponentType | ||
endCommandBuffer | EntityCommandBuffer.Concurrent |
메소드 | 설명 | |
---|---|---|
Execute ( Entity weaponEntity, int index, &weaponAttribute ) : void |
public Execute ( Entity weaponEntity, int index, &weaponAttribute ) : void | ||
weaponEntity | Entity | |
index | int | |
리턴 | void |