메소드 | 설명 | |
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AddNewPieceAtRandomEmptySlot ( |
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AddNewPieceToSlot ( |
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Board ( int width, int height ) : System | ||
Column ( int x ) : IEnumerable |
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GetRandomEmptySlot ( ) : |
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GetSlotForDirection ( |
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MovePieceToSlot ( |
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RemovePlayerAndPieces ( |
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Row ( int y ) : IEnumerable |
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SlotAt ( int x, int y ) : |
public AddNewPieceAtRandomEmptySlot ( |
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owner | ||
리턴 |
public AddNewPieceToSlot ( |
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slot | ||
owner | ||
리턴 | void |
public GetSlotForDirection ( |
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origin | ||
direction | Direction | |
리턴 |
public MovePieceToSlot ( |
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origin | ||
destination | ||
log | IMessageLog | |
리턴 | void |
public RemovePlayerAndPieces ( |
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player | ||
리턴 | void |