프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Chomp | Spell.Active | ||
Menu | Menu | ||
Player | AIHeroClient | ||
R | Spell.Targeted | ||
W | Spell.Skillshot |
메소드 | 설명 | |
---|---|---|
CreateMenu ( ) : void | ||
GetOption ( Menu menu, string option ) : dynamic | ||
OnEndScene ( |
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OnGameLoad ( |
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OnGapcloser ( Obj_AI_Base sender, Gapcloser args ) : void | ||
OnInterruptableSpell ( Obj_AI_Base sender, Interrupter args ) : void | ||
OnSpellCast ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void | ||
OnUpdate ( |
public static GetOption ( Menu menu, string option ) : dynamic | ||
menu | Menu | |
option | string | |
리턴 | dynamic |
public static OnEndScene ( |
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args | ||
리턴 | void |
public static OnGameLoad ( |
||
args | ||
리턴 | void |
public static OnGapcloser ( Obj_AI_Base sender, Gapcloser args ) : void | ||
sender | Obj_AI_Base | |
args | Gapcloser | |
리턴 | void |
public static OnInterruptableSpell ( Obj_AI_Base sender, Interrupter args ) : void | ||
sender | Obj_AI_Base | |
args | Interrupter | |
리턴 | void |
public static OnSpellCast ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void | ||
sender | Obj_AI_Base | |
args | GameObjectProcessSpellCastEventArgs | |
리턴 | void |
public static OnUpdate ( |
||
args | ||
리턴 | void |