프로퍼티 | 타입 | 설명 | |
---|---|---|---|
DefaultRotation | Angle2 |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
DefaultPosition | Coordinate2 | ||
Shader |
메소드 | 설명 | |
---|---|---|
SetColorsToDefault ( ) : void | ||
SpriteDrawableBase ( |
메소드 | 설명 | |
---|---|---|
AdjustPosition ( System.Single horizontal, System.Single vertical ) : void | ||
AdjustRotation ( Angle2 angle ) : void | ||
CleanupIntermediary ( ) : void | ||
InitializeIntermediary ( ) : void | ||
SetDimensions ( ) : void | ||
SetDimensionsByScale ( System.Single scale ) : void | ||
SetDimensionsProportionallyByHeight ( System.Single height ) : void | ||
SetDimensionsProportionallyByWidth ( System.Single width ) : void | ||
SetNaturalDimensions ( System.Single width, System.Single height ) : void | ||
SetPosition ( Coordinate2 position, RelativePosition relativeTo = RelativePosition.Center ) : void | ||
SetPosition ( System.Single x, System.Single y, RelativePosition relativeTo = RelativePosition.Center ) : void | ||
SetRotation ( Angle2 angle ) : void |
메소드 | 설명 | |
---|---|---|
CleanupColors ( ) : void | ||
CleanupDimensions ( ) : void | ||
CleanupPosition ( ) : void | ||
CleanupRotation ( ) : void | ||
CleanupShaderProgram ( ) : void | ||
InitializeColors ( ) : void | ||
InitializeDimensions ( ) : void | ||
InitializePosition ( ) : void | ||
InitializeRotation ( ) : void | ||
InitializeShaderProgram ( ) : void |
protected AdjustPosition ( System.Single horizontal, System.Single vertical ) : void | ||
horizontal | System.Single | |
vertical | System.Single | |
리턴 | void |
protected SetDimensionsByScale ( System.Single scale ) : void | ||
scale | System.Single | |
리턴 | void |
protected SetDimensionsProportionallyByHeight ( System.Single height ) : void | ||
height | System.Single | |
리턴 | void |
protected SetDimensionsProportionallyByWidth ( System.Single width ) : void | ||
width | System.Single | |
리턴 | void |
protected SetNaturalDimensions ( System.Single width, System.Single height ) : void | ||
width | System.Single | |
height | System.Single | |
리턴 | void |
protected SetPosition ( Coordinate2 position, RelativePosition relativeTo = RelativePosition.Center ) : void | ||
position | Coordinate2 | |
relativeTo | RelativePosition | |
리턴 | void |
protected SetPosition ( System.Single x, System.Single y, RelativePosition relativeTo = RelativePosition.Center ) : void | ||
x | System.Single | |
y | System.Single | |
relativeTo | RelativePosition | |
리턴 | void |
public SpriteDrawableBase ( |
||
layer | ||
리턴 | System |