메소드 | 설명 | |
---|---|---|
RenderDebug ( IGameContext gameContext, IRenderContext renderContext, Protogame.Agent agent, I2DRenderUtilities twoDRenderUtilities ) : void | ||
Update ( IGameContext gameContext, IUpdateContext updateContext, Protogame.Agent agent ) : Vector2 | ||
WanderAI ( ) : System |
public RenderDebug ( IGameContext gameContext, IRenderContext renderContext, Protogame.Agent agent, I2DRenderUtilities twoDRenderUtilities ) : void | ||
gameContext | IGameContext | |
renderContext | IRenderContext | |
agent | Protogame.Agent | |
twoDRenderUtilities | I2DRenderUtilities | |
리턴 | void |
public Update ( IGameContext gameContext, IUpdateContext updateContext, Protogame.Agent agent ) : Vector2 | ||
gameContext | IGameContext | |
updateContext | IUpdateContext | |
agent | Protogame.Agent | |
리턴 | Vector2 |