C# 클래스 Protogame.VertexPositionNormal

파일 보기 프로젝트 열기: RedpointGames/Protogame 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
Normal Microsoft.Xna.Framework.Vector3
Position Microsoft.Xna.Framework.Vector3
VertexDeclaration Microsoft.Xna.Framework.Graphics.VertexDeclaration

Private Properties

프로퍼티 타입 설명
VertexPositionNormal System.Runtime.InteropServices

공개 메소드들

메소드 설명
Equals ( VertexPositionNormal other ) : bool

Indicates whether this instance and a specified object are equal.

Equals ( object obj ) : bool

Indicates whether this instance and a specified object are equal.

GetHashCode ( ) : int

Calculates the hash code representing the current instance.

ToString ( ) : string

Returns a string representation of the vertex.

VertexPositionNormal ( Microsoft.Xna.Framework.Vector3 position, Microsoft.Xna.Framework.Vector3 normal ) : System.Runtime.InteropServices

Initializes a new instance of the VertexPositionNormal struct.

operator ( ) : bool

The equality operator for this vertex structure.

비공개 메소드들

메소드 설명
VertexPositionNormal ( ) : System.Runtime.InteropServices

Initializes static members of the VertexPositionNormal struct.

메소드 상세

Equals() 공개 메소드

Indicates whether this instance and a specified object are equal.
public Equals ( VertexPositionNormal other ) : bool
other VertexPositionNormal /// The object to compare this instance to. ///
리턴 bool

Equals() 공개 메소드

Indicates whether this instance and a specified object are equal.
public Equals ( object obj ) : bool
obj object /// The object to compare this instance to. ///
리턴 bool

GetHashCode() 공개 메소드

Calculates the hash code representing the current instance.
public GetHashCode ( ) : int
리턴 int

ToString() 공개 메소드

Returns a string representation of the vertex.
public ToString ( ) : string
리턴 string

VertexPositionNormal() 공개 메소드

Initializes a new instance of the VertexPositionNormal struct.
public VertexPositionNormal ( Microsoft.Xna.Framework.Vector3 position, Microsoft.Xna.Framework.Vector3 normal ) : System.Runtime.InteropServices
position Microsoft.Xna.Framework.Vector3 /// The position of the vertex. ///
normal Microsoft.Xna.Framework.Vector3 /// The normal of the vertex. ///
리턴 System.Runtime.InteropServices

operator() 공개 정적인 메소드

The equality operator for this vertex structure.
public static operator ( ) : bool
리턴 bool

프로퍼티 상세

Normal 공개적으로 프로퍼티

The normal of the vertex.
public Vector3,Microsoft.Xna.Framework Normal
리턴 Microsoft.Xna.Framework.Vector3

Position 공개적으로 프로퍼티

The position of the vertex.
public Vector3,Microsoft.Xna.Framework Position
리턴 Microsoft.Xna.Framework.Vector3

VertexDeclaration 공개적으로 정적으로 프로퍼티

The vertex declaration structure.
public static VertexDeclaration,Microsoft.Xna.Framework.Graphics VertexDeclaration
리턴 Microsoft.Xna.Framework.Graphics.VertexDeclaration