메소드 | 설명 | |
---|---|---|
ToString ( ) : string | ||
UnifiedShaderToken ( int line, int column, UnifiedShaderTokenType unifiedShaderTokenType ) : System | ||
UnifiedShaderToken ( int line, int column, UnifiedShaderTokenType unifiedShaderTokenType, string value ) : System |
public UnifiedShaderToken ( int line, int column, UnifiedShaderTokenType unifiedShaderTokenType ) : System | ||
line | int | |
column | int | |
unifiedShaderTokenType | UnifiedShaderTokenType | |
리턴 | System |
public UnifiedShaderToken ( int line, int column, UnifiedShaderTokenType unifiedShaderTokenType, string value ) : System | ||
line | int | |
column | int | |
unifiedShaderTokenType | UnifiedShaderTokenType | |
value | string | |
리턴 | System |