메소드 | 설명 | |
---|---|---|
GetLights ( ) : IEnumerable |
||
StandardPointLightComponent ( INode node, ILightFactory lightFactory ) : System | ||
Update ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IUpdateContext updateContext ) : void |
public StandardPointLightComponent ( INode node, ILightFactory lightFactory ) : System | ||
node | INode | |
lightFactory | ILightFactory | |
리턴 | System |
public Update ( Protogame.ComponentizedEntity entity, IGameContext gameContext, IUpdateContext updateContext ) : void | ||
entity | Protogame.ComponentizedEntity | |
gameContext | IGameContext | |
updateContext | IUpdateContext | |
리턴 | void |