메소드 | 설명 | |
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GetValueColor ( ) : Microsoft.Xna.Framework.Color | ||
GetValueSingle ( ) : float | ||
GetValueTexture2D ( ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
GetValueVector4 ( ) : |
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ProtogameEffectParameter ( |
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ProtogameEffectParameter ( |
public GetValueColor ( ) : Microsoft.Xna.Framework.Color | ||
리턴 | Microsoft.Xna.Framework.Color |
public GetValueTexture2D ( ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
리턴 | Microsoft.Xna.Framework.Graphics.Texture2D |
public ProtogameEffectParameter ( |
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targetEffect | ||
index | int | |
리턴 | Microsoft.Xna.Framework |
public ProtogameEffectParameter ( |
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targetEffect | ||
name | string | |
리턴 | Microsoft.Xna.Framework |