메소드 | 설명 | |
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AddControl ( IContainer name, IContainer control ) : void | ||
AddControl ( string name, IContainer control ) : void | ||
ChildrenWithLayouts ( |
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Form ( ) : System | ||
HandleEvent ( ISkinLayout skin, |
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LabelsWithLayouts ( |
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Render ( IRenderContext context, ISkinLayout skinLayout, ISkinDelegator skinDelegator, |
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Update ( ISkinLayout skin, |
public AddControl ( IContainer name, IContainer control ) : void | ||
name | IContainer | |
control | IContainer | |
리턴 | void |
public AddControl ( string name, IContainer control ) : void | ||
name | string | |
control | IContainer | |
리턴 | void |
public ChildrenWithLayouts ( |
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layout | ||
리턴 | Rectangle>>.IEnumerable |
public HandleEvent ( ISkinLayout skin, |
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skin | ISkinLayout | |
layout | ||
context | IGameContext | |
@event | Event | |
리턴 | bool |
public LabelsWithLayouts ( |
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layout | ||
리턴 | Rectangle>>.IEnumerable |
public Render ( IRenderContext context, ISkinLayout skinLayout, ISkinDelegator skinDelegator, |
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context | IRenderContext | |
skinLayout | ISkinLayout | |
skinDelegator | ISkinDelegator | |
layout | ||
리턴 | void |
public Update ( ISkinLayout skin, |
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skin | ISkinLayout | |
layout | ||
gameTime | ||
stealFocus | bool | |
리턴 | void |