메소드 | 설명 | |
---|---|---|
Blit ( IRenderContext renderContext, Microsoft.Xna.Framework.Graphics.Texture2D source, |
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BlitMRT ( IRenderContext renderContext, Microsoft.Xna.Framework.Graphics.Texture2D source, |
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DefaultGraphicsBlit ( IAssetManagerProvider assetManagerProvider ) : Microsoft.Xna.Framework |
메소드 | 설명 | |
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BlitInternal ( IRenderContext renderContext, Microsoft.Xna.Framework.Graphics.Texture2D source, |
public Blit ( IRenderContext renderContext, Microsoft.Xna.Framework.Graphics.Texture2D source, |
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renderContext | IRenderContext | |
source | Microsoft.Xna.Framework.Graphics.Texture2D | |
destination | ||
shader | IEffect | |
effectParameterSet | IEffectParameterSet | |
blendState | ||
offset | ||
size | ||
리턴 | void |
public BlitMRT ( IRenderContext renderContext, Microsoft.Xna.Framework.Graphics.Texture2D source, |
||
renderContext | IRenderContext | |
source | Microsoft.Xna.Framework.Graphics.Texture2D | |
destinations | ||
shader | IEffect | |
effectParameterSet | IEffectParameterSet | |
blendState | ||
offset | ||
size | ||
리턴 | void |
public DefaultGraphicsBlit ( IAssetManagerProvider assetManagerProvider ) : Microsoft.Xna.Framework | ||
assetManagerProvider | IAssetManagerProvider | |
리턴 | Microsoft.Xna.Framework |