C# 클래스 Protogame.DefaultGraphicsBlit

A default implementation of IGraphicsBlit.
상속: IGraphicsBlit
파일 보기 프로젝트 열기: RedpointGames/Protogame

공개 메소드들

메소드 설명
Blit ( IRenderContext renderContext, Microsoft.Xna.Framework.Graphics.Texture2D source, RenderTarget2D destination = null, IEffect shader = null, IEffectParameterSet effectParameterSet = null, BlendState blendState = null, Vector2 offset = null, Vector2 size = null ) : void
BlitMRT ( IRenderContext renderContext, Microsoft.Xna.Framework.Graphics.Texture2D source, RenderTarget2D destinations, IEffect shader, IEffectParameterSet effectParameterSet, BlendState blendState = null, Vector2 offset = null, Vector2 size = null ) : void
DefaultGraphicsBlit ( IAssetManagerProvider assetManagerProvider ) : Microsoft.Xna.Framework

비공개 메소드들

메소드 설명
BlitInternal ( IRenderContext renderContext, Microsoft.Xna.Framework.Graphics.Texture2D source, RenderTarget2D destinations = null, IEffect shader = null, IEffectParameterSet effectParameterSet = null, BlendState blendState = null, Vector2 offset = null, Vector2 size = null ) : void

메소드 상세

Blit() 공개 메소드

public Blit ( IRenderContext renderContext, Microsoft.Xna.Framework.Graphics.Texture2D source, RenderTarget2D destination = null, IEffect shader = null, IEffectParameterSet effectParameterSet = null, BlendState blendState = null, Vector2 offset = null, Vector2 size = null ) : void
renderContext IRenderContext
source Microsoft.Xna.Framework.Graphics.Texture2D
destination Microsoft.Xna.Framework.Graphics.RenderTarget2D
shader IEffect
effectParameterSet IEffectParameterSet
blendState Microsoft.Xna.Framework.Graphics.BlendState
offset Microsoft.Xna.Framework.Vector2
size Microsoft.Xna.Framework.Vector2
리턴 void

BlitMRT() 공개 메소드

public BlitMRT ( IRenderContext renderContext, Microsoft.Xna.Framework.Graphics.Texture2D source, RenderTarget2D destinations, IEffect shader, IEffectParameterSet effectParameterSet, BlendState blendState = null, Vector2 offset = null, Vector2 size = null ) : void
renderContext IRenderContext
source Microsoft.Xna.Framework.Graphics.Texture2D
destinations Microsoft.Xna.Framework.Graphics.RenderTarget2D
shader IEffect
effectParameterSet IEffectParameterSet
blendState Microsoft.Xna.Framework.Graphics.BlendState
offset Microsoft.Xna.Framework.Vector2
size Microsoft.Xna.Framework.Vector2
리턴 void

DefaultGraphicsBlit() 공개 메소드

public DefaultGraphicsBlit ( IAssetManagerProvider assetManagerProvider ) : Microsoft.Xna.Framework
assetManagerProvider IAssetManagerProvider
리턴 Microsoft.Xna.Framework