메소드 | 설명 | |
---|---|---|
ClientConsoleRender ( I2DRenderUtilities renderUtilities, IAssetManagerProvider assetManagerProvider ) : System | ||
Render ( IGameContext gameContext, IRenderContext renderContext, StringBuilder inputBuffer, ConsoleState state, string>.List |
public ClientConsoleRender ( I2DRenderUtilities renderUtilities, IAssetManagerProvider assetManagerProvider ) : System | ||
renderUtilities | I2DRenderUtilities | |
assetManagerProvider | IAssetManagerProvider | |
리턴 | System |
public Render ( IGameContext gameContext, IRenderContext renderContext, StringBuilder inputBuffer, ConsoleState state, string>.List |
||
gameContext | IGameContext | |
renderContext | IRenderContext | |
inputBuffer | StringBuilder | |
state | ConsoleState | |
logEntries | string>.List | |
리턴 | void |