메소드 | 설명 | |
---|---|---|
CanvasEntity ( ISkinLayout skinLayout, ISkinDelegator skinDelegator ) : System.Collections.Generic | ||
Render ( IGameContext gameContext, IRenderContext renderContext ) : void | ||
Update ( IGameContext gameContext, IUpdateContext updateContext ) : void |
public CanvasEntity ( ISkinLayout skinLayout, ISkinDelegator skinDelegator ) : System.Collections.Generic | ||
skinLayout | ISkinLayout | |
skinDelegator | ISkinDelegator | |
리턴 | System.Collections.Generic |
public Render ( IGameContext gameContext, IRenderContext renderContext ) : void | ||
gameContext | IGameContext | |
renderContext | IRenderContext | |
리턴 | void |
public Update ( IGameContext gameContext, IUpdateContext updateContext ) : void | ||
gameContext | IGameContext | |
updateContext | IUpdateContext | |
리턴 | void |