메소드 | 설명 | |
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CreateAngleJoint ( |
Creates an angle joint.
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CreateDistanceJoint ( |
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CreateFixedAngleJoint ( |
Creates a fixed angle joint.
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CreateFixedDistanceJoint ( |
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CreateFixedFrictionJoint ( |
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CreateFixedRevoluteJoint ( |
Creates the fixed revolute joint.
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CreateFrictionJoint ( |
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CreateGearJoint ( |
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CreateLineJoint ( |
Creates a line joint
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CreateLineJoint ( |
Creates a line joint and adds it to the world
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CreatePrismaticJoint ( |
Creates a prsimatic joint
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CreatePrismaticJoint ( |
Creates a prismatic joint and adds it to the world
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CreatePulleyJoint ( |
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CreateRevoluteJoint ( |
Creates a revolute joint and adds it to the world
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CreateRevoluteJoint ( |
Creates a revolute joint and adds it to the world
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CreateSliderJoint ( |
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CreateWeldJoint ( |
Creates a weld joint
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CreateWeldJoint ( |
Creates a weld joint and adds it to the world
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CreateWeldJoint ( |
public static CreateAngleJoint ( |
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world | The world. | |
bodyA | The first body. | |
bodyB | The second body. | |
리턴 |
public static CreateDistanceJoint ( |
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world | ||
bodyA | ||
bodyB | ||
anchorA | ||
anchorB | ||
리턴 |
public static CreateFixedAngleJoint ( |
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world | The world. | |
body | The body. | |
리턴 |
public static CreateFixedDistanceJoint ( |
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world | ||
body | ||
localAnchor | ||
worldAnchor | ||
리턴 |
public static CreateFixedFrictionJoint ( |
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world | ||
body | ||
bodyAnchor | ||
리턴 |
public static CreateFixedRevoluteJoint ( |
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world | The world. | |
body | The body. | |
bodyAnchor | The body anchor. | |
worldAnchor | The world anchor. | |
리턴 |
public static CreateFrictionJoint ( |
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world | ||
bodyA | ||
bodyB | ||
anchorA | ||
anchorB | ||
리턴 |
public static CreateGearJoint ( |
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world | ||
jointA | ||
jointB | ||
ratio | float | |
리턴 |
public static CreateLineJoint ( |
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bodyA | ||
bodyB | ||
localanchorB | ||
axis | ||
리턴 |
public static CreateLineJoint ( |
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world | ||
bodyA | ||
bodyB | ||
localanchorB | ||
axis | ||
리턴 |
public static CreatePrismaticJoint ( |
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bodyA | ||
bodyB | ||
localanchorB | ||
axis | ||
리턴 |
public static CreatePrismaticJoint ( |
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world | ||
bodyA | ||
bodyB | ||
localanchorB | ||
axis | ||
리턴 |
public static CreatePulleyJoint ( |
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world | ||
bodyA | ||
bodyB | ||
groundAnchorA | ||
groundAnchorB | ||
anchorA | ||
anchorB | ||
ratio | float | |
리턴 |
public static CreateRevoluteJoint ( |
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bodyA | ||
bodyB | ||
localanchorB | ||
리턴 |
public static CreateRevoluteJoint ( |
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world | ||
bodyA | ||
bodyB | ||
localanchorB | ||
리턴 |
public static CreateSliderJoint ( |
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world | ||
bodyA | ||
bodyB | ||
anchorA | ||
anchorB | ||
minLength | float | |
maxLength | float | |
리턴 |
public static CreateWeldJoint ( |
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bodyA | ||
bodyB | ||
localAnchor | ||
리턴 |
public static CreateWeldJoint ( |
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world | ||
bodyA | ||
bodyB | ||
localanchorB | ||
리턴 |
public static CreateWeldJoint ( |
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world | ||
bodyA | ||
bodyB | ||
localAnchorA | ||
localAnchorB | ||
리턴 |