메소드 | 설명 | |
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AddCollidesWithCategory ( Category category ) : void |
Adds the category.
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AddCollisionCategory ( Category category ) : void |
Adds the category.
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CollisionFilter ( |
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IgnoreCollisionWith ( |
Ignores collisions between this fixture and the provided fixture.
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IsFixtureIgnored ( |
Determines whether collisions are ignored between this fixture and the provided fixture.
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IsInCollidesWithCategory ( Category category ) : bool |
Determines whether this object has the specified category.
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IsInCollisionCategory ( Category category ) : bool |
Determines whether this object has the specified category.
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RemoveCollidesWithCategory ( Category category ) : void |
Removes the category.
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RemoveCollisionCategory ( Category category ) : void |
Removes the category.
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RestoreCollisionWith ( |
Restores collisions between this fixture and the provided fixture.
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메소드 | 설명 | |
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FilterChanged ( ) : void |
Contacts are persistant and will keep being persistant unless they are flagged for filtering. This methods flags all contacts associated with the body for filtering.
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public AddCollidesWithCategory ( Category category ) : void | ||
category | Category | The category. |
리턴 | void |
public AddCollisionCategory ( Category category ) : void | ||
category | Category | The category. |
리턴 | void |
public CollisionFilter ( |
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fixture | ||
리턴 | System |
public IgnoreCollisionWith ( |
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fixture | The fixture. | |
리턴 | void |
public IsFixtureIgnored ( |
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fixture | The fixture. | |
리턴 | bool |
public IsInCollidesWithCategory ( Category category ) : bool | ||
category | Category | The category. |
리턴 | bool |
public IsInCollisionCategory ( Category category ) : bool | ||
category | Category | The category. |
리턴 | bool |
public RemoveCollidesWithCategory ( Category category ) : void | ||
category | Category | The category. |
리턴 | void |
public RemoveCollisionCategory ( Category category ) : void | ||
category | Category | The category. |
리턴 | void |
public RestoreCollisionWith ( |
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fixture | The fixture. | |
리턴 | void |