메소드 | 설명 | |
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Brick ( Project2Game game, SharpDX.Toolkit.Graphics.Model model, System.Vector3 position, System.Vector3 size, System.Boolean isStatic ) : System |
Create a new Brick with default orientation
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메소드 | 설명 | |
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GeneratePhysicsDescription ( ) : RigidBody |
public Brick ( Project2Game game, SharpDX.Toolkit.Graphics.Model model, System.Vector3 position, System.Vector3 size, System.Boolean isStatic ) : System | ||
game | Project2Game | |
model | SharpDX.Toolkit.Graphics.Model | |
position | System.Vector3 | |
size | System.Vector3 | |
isStatic | System.Boolean | |
리턴 | System |
protected GeneratePhysicsDescription ( ) : RigidBody | ||
리턴 | RigidBody |