프로퍼티 | 타입 | 설명 | |
---|---|---|---|
game | Game | ||
levelPiece | |||
originPosition | System.Vector3 |
메소드 | 설명 | |
---|---|---|
AddChild ( INode childNode ) : void | ||
BeginDraw ( ) : bool | ||
Draw ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
EndDraw ( ) : void | ||
PhysicsPuzzle ( Game game, |
||
RemoveChild ( INode childNode ) : void | ||
Update ( SharpDX.Toolkit.GameTime gameTime ) : void |
public Draw ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
gameTime | SharpDX.Toolkit.GameTime | |
리턴 | void |
public PhysicsPuzzle ( Game game, |
||
game | Game | |
levelPiece | ||
offset | System.Vector3 | |
리턴 | System |
public Update ( SharpDX.Toolkit.GameTime gameTime ) : void | ||
gameTime | SharpDX.Toolkit.GameTime | |
리턴 | void |