메소드 | 설명 | |
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AllStrategies ( ) : IEnumerable |
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CreateStrategiesFolderIfNecessary ( ) : bool | ||
DynamicStrategyLoader ( ) : System | ||
DynamicallyLoadFromFile ( ) : |
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DynamicallyLoadFromSource ( string code ) : CompiledResult | ||
GetPlayerAction ( object playerActionOrString ) : |
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GetPlayerAction ( string name ) : |
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GetPlayerActionFromCode ( string code ) : |
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GetPlayerSource ( string name ) : string | ||
Load ( ) : bool | ||
LoadAllCustomStrategies ( ) : bool | ||
WriteOutAllEmbeddedStrategies ( ) : bool |
메소드 | 설명 | |
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InitGetCompiler ( ) : void |
public static CreateStrategiesFolderIfNecessary ( ) : bool | ||
리턴 | bool |
public DynamicallyLoadFromFile ( ) : |
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리턴 |
public DynamicallyLoadFromSource ( string code ) : CompiledResult | ||
code | string | |
리턴 | CompiledResult |
public GetPlayerAction ( object playerActionOrString ) : |
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playerActionOrString | object | |
리턴 |
public GetPlayerAction ( string name ) : |
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name | string | |
리턴 |
public GetPlayerActionFromCode ( string code ) : |
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code | string | |
리턴 |
public static WriteOutAllEmbeddedStrategies ( ) : bool | ||
리턴 | bool |