메소드 | 설명 | |
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Arc ( float x, float y, float width, float height, float startRadians, float endRadians ) : void | ||
Bezier ( int x1, int y1, int cx1, int cy1, int cx2, int cy2, int x2, int y2 ) : void | ||
ClearToColor ( |
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Ellipse ( int left, int top, int right, int bottom ) : void | ||
Line ( float x1, float y1, float x2, float y2 ) : void | ||
PolyLine ( |
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Polygon ( |
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Rectangle ( float x, float y, float width, float height ) : void | ||
Resize ( int w, int h ) : void | ||
SetBrush ( IBrush brush ) : void | ||
SetPen ( IPen pen ) : void | ||
SetPixel ( float x, float y, |
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StrokeAndFillTriangle ( float x1, float y1, float x2, float y2, float x3, float y3 ) : void |
public abstract Arc ( float x, float y, float width, float height, float startRadians, float endRadians ) : void | ||
x | float | |
y | float | |
width | float | |
height | float | |
startRadians | float | |
endRadians | float | |
리턴 | void |
public abstract Bezier ( int x1, int y1, int cx1, int cy1, int cx2, int cy2, int x2, int y2 ) : void | ||
x1 | int | |
y1 | int | |
cx1 | int | |
cy1 | int | |
cx2 | int | |
cy2 | int | |
x2 | int | |
y2 | int | |
리턴 | void |
public abstract Ellipse ( int left, int top, int right, int bottom ) : void | ||
left | int | |
top | int | |
right | int | |
bottom | int | |
리턴 | void |
public abstract Line ( float x1, float y1, float x2, float y2 ) : void | ||
x1 | float | |
y1 | float | |
x2 | float | |
y2 | float | |
리턴 | void |
public abstract PolyLine ( |
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pts | ||
리턴 | void |
public abstract Polygon ( |
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pts | ||
리턴 | void |
public abstract Rectangle ( float x, float y, float width, float height ) : void | ||
x | float | |
y | float | |
width | float | |
height | float | |
리턴 | void |
public abstract SetPixel ( float x, float y, |
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x | float | |
y | float | |
c | ||
리턴 | void |
public abstract StrokeAndFillTriangle ( float x1, float y1, float x2, float y2, float x3, float y3 ) : void | ||
x1 | float | |
y1 | float | |
x2 | float | |
y2 | float | |
x3 | float | |
y3 | float | |
리턴 | void |