프로퍼티 | 타입 | 설명 | |
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b | |||
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메소드 | 설명 | |
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Layer ( |
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Layer ( |
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Layer ( |
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Layer ( int width, int height ) : System | ||
abs ( ) : |
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add ( float add ) : |
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add ( float r, float g, float b ) : |
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addAlpha ( ) : void | ||
addAlpha ( |
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addClip ( float r, float g, float b ) : |
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addClip ( float r, float g, float b, float a ) : |
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brightness ( float brightness ) : |
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brightness ( float r, float g, float b ) : |
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bump ( |
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bumpFast ( |
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bumpSpecular ( |
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clip ( ) : |
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contrast ( float contrast ) : |
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contrast ( float r, float g, float b ) : |
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convolution ( float filter, float divisor, float offset ) : |
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copy ( ) : |
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crop ( int x_lo, int y_lo, int x_hi, int y_hi ) : |
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cropWrap ( int x_lo, int y_lo, int x_hi, int y_hi ) : |
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fill ( float value ) : void | ||
fill ( float r, float g, float b ) : void | ||
fill ( float r, float g, float b, float a ) : void | ||
findMax ( ) : float | ||
findMin ( ) : float | ||
flipH ( ) : |
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flipV ( ) : |
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gamma ( float gamma ) : |
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gamma ( float r, float g, float b ) : |
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gamma2 ( ) : |
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gamma4 ( ) : |
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gamma8 ( ) : |
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getA ( ) : |
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getB ( ) : |
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getG ( ) : |
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getHeight ( ) : int | ||
getR ( ) : |
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getWidth ( ) : int | ||
grow ( float r, float g, float b, int radius ) : |
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hue ( float hue ) : |
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hueRotation ( float min, float max, float new_min, float new_max ) : |
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invert ( ) : |
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layerAdd ( |
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layerAverage ( |
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layerBlend ( |
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layerBlend ( |
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layerBlend ( |
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layerBrightest ( |
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layerDarkest ( |
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layerDifference ( |
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layerMultiply ( |
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layerSubtract ( |
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lineart ( ) : |
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multiply ( float factor ) : |
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multiply ( float r, float g, float b ) : |
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multiply ( float r, float g, float b, float a ) : |
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normalize ( ) : |
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normalize ( float new_min, float new_max ) : |
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normalize ( float min, float max, float new_min, float new_max ) : |
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offset ( int x_offset, int y_offset ) : |
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place ( |
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putPixel ( int x, int y, float r, float g, float b ) : void | ||
putPixel ( int x, int y, float r, float g, float b, float a ) : void | ||
putPixelClip ( int x, int y, float r, float g, float b ) : void | ||
putPixelClip ( int x, int y, float r, float g, float b, float a ) : void | ||
putPixelWrap ( int x, int y, float r, float g, float b ) : void | ||
putPixelWrap ( int x, int y, float r, float g, float b, float a ) : void | ||
rotate ( int degrees ) : |
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saturation ( float saturation ) : |
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saveAsPNG ( String filename ) : void | ||
scale ( int new_width, int new_height ) : |
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scaleCubic ( int new_width, int new_height ) : |
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scaleFast ( int new_width, int new_height ) : |
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sharpen ( int radius ) : |
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shear ( float offset ) : |
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smooth ( int radius ) : |
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threshold ( float start, float end ) : |
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tile ( int new_width, int new_height ) : |
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tileDouble ( ) : |
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toHSV ( ) : |
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toRGB ( ) : |
public Layer ( |
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r | ||
g | ||
b | ||
리턴 | System |
public Layer ( |
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r | ||
g | ||
b | ||
a | ||
리턴 | System |
public addClip ( float r, float g, float b ) : |
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r | float | |
g | float | |
b | float | |
리턴 |
public addClip ( float r, float g, float b, float a ) : |
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r | float | |
g | float | |
b | float | |
a | float | |
리턴 |
public brightness ( float r, float g, float b ) : |
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r | float | |
g | float | |
b | float | |
리턴 |
public bump ( |
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bumpmap | ||
lx | float | |
ly | float | |
shadow | float | |
light_r | float | |
light_g | float | |
light_b | float | |
ambient_r | float | |
ambient_g | float | |
ambient_b | float | |
리턴 |
public bumpFast ( |
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bumpmap | ||
lx | float | |
light | float | |
ambient | float | |
리턴 |
public bumpSpecular ( |
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bumpmap | ||
lx | float | |
ly | float | |
lz | float | |
shadow | float | |
light_r | float | |
light_g | float | |
light_b | float | |
specular | int | |
리턴 |
public contrast ( float r, float g, float b ) : |
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r | float | |
g | float | |
b | float | |
리턴 |
public convolution ( float filter, float divisor, float offset ) : |
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filter | float | |
divisor | float | |
offset | float | |
리턴 |
public crop ( int x_lo, int y_lo, int x_hi, int y_hi ) : |
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x_lo | int | |
y_lo | int | |
x_hi | int | |
y_hi | int | |
리턴 |
public cropWrap ( int x_lo, int y_lo, int x_hi, int y_hi ) : |
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x_lo | int | |
y_lo | int | |
x_hi | int | |
y_hi | int | |
리턴 |
public fill ( float r, float g, float b, float a ) : void | ||
r | float | |
g | float | |
b | float | |
a | float | |
리턴 | void |
public grow ( float r, float g, float b, int radius ) : |
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r | float | |
g | float | |
b | float | |
radius | int | |
리턴 |
public hueRotation ( float min, float max, float new_min, float new_max ) : |
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min | float | |
max | float | |
new_min | float | |
new_max | float | |
리턴 |
public layerBlend ( |
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layer | ||
alpha | float | |
리턴 |
public multiply ( float r, float g, float b ) : |
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r | float | |
g | float | |
b | float | |
리턴 |
public multiply ( float r, float g, float b, float a ) : |
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r | float | |
g | float | |
b | float | |
a | float | |
리턴 |
public normalize ( float new_min, float new_max ) : |
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new_min | float | |
new_max | float | |
리턴 |
public normalize ( float min, float max, float new_min, float new_max ) : |
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min | float | |
max | float | |
new_min | float | |
new_max | float | |
리턴 |
public offset ( int x_offset, int y_offset ) : |
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x_offset | int | |
y_offset | int | |
리턴 |
public place ( |
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sprite | ||
x_offset | int | |
y_offset | int | |
리턴 |
public putPixel ( int x, int y, float r, float g, float b ) : void | ||
x | int | |
y | int | |
r | float | |
g | float | |
b | float | |
리턴 | void |
public putPixel ( int x, int y, float r, float g, float b, float a ) : void | ||
x | int | |
y | int | |
r | float | |
g | float | |
b | float | |
a | float | |
리턴 | void |
public putPixelClip ( int x, int y, float r, float g, float b ) : void | ||
x | int | |
y | int | |
r | float | |
g | float | |
b | float | |
리턴 | void |
public putPixelClip ( int x, int y, float r, float g, float b, float a ) : void | ||
x | int | |
y | int | |
r | float | |
g | float | |
b | float | |
a | float | |
리턴 | void |
public putPixelWrap ( int x, int y, float r, float g, float b ) : void | ||
x | int | |
y | int | |
r | float | |
g | float | |
b | float | |
리턴 | void |
public putPixelWrap ( int x, int y, float r, float g, float b, float a ) : void | ||
x | int | |
y | int | |
r | float | |
g | float | |
b | float | |
a | float | |
리턴 | void |
public scale ( int new_width, int new_height ) : |
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new_width | int | |
new_height | int | |
리턴 |
public scaleCubic ( int new_width, int new_height ) : |
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new_width | int | |
new_height | int | |
리턴 |
public scaleFast ( int new_width, int new_height ) : |
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new_width | int | |
new_height | int | |
리턴 |
public threshold ( float start, float end ) : |
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start | float | |
end | float | |
리턴 |
public tile ( int new_width, int new_height ) : |
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new_width | int | |
new_height | int | |
리턴 |