C# 클래스 Procedurality.ErosionHydraulic

파일 보기 프로젝트 열기: N3X15/VoxelSim 1 사용 예제들

공개 메소드들

메소드 설명
erode1 ( Channel channel, Channel rain_map, float vaporization, int rain_freq, int iterations ) : Channel
erode2 ( Channel channel, Channel rain_map, float vaporization, int rain_freq, int iterations ) : Channel
erode3 ( Channel channel, Channel rain_map, float vaporization, int rain_freq, int iterations ) : Channel
erode4 ( Channel channel, float rain_amount, float vaporization, int rain_freq, int iterations ) : Channel
erode5 ( Channel channel, Channel rain, float erosion_water, float erosion_flow, float evaporation, float water_threshold, float solulibility, int ipr, int iterations ) : Channel

메소드 상세

erode1() 공개 정적인 메소드

public static erode1 ( Channel channel, Channel rain_map, float vaporization, int rain_freq, int iterations ) : Channel
channel Channel
rain_map Channel
vaporization float
rain_freq int
iterations int
리턴 Channel

erode2() 공개 정적인 메소드

public static erode2 ( Channel channel, Channel rain_map, float vaporization, int rain_freq, int iterations ) : Channel
channel Channel
rain_map Channel
vaporization float
rain_freq int
iterations int
리턴 Channel

erode3() 공개 정적인 메소드

public static erode3 ( Channel channel, Channel rain_map, float vaporization, int rain_freq, int iterations ) : Channel
channel Channel
rain_map Channel
vaporization float
rain_freq int
iterations int
리턴 Channel

erode4() 공개 정적인 메소드

public static erode4 ( Channel channel, float rain_amount, float vaporization, int rain_freq, int iterations ) : Channel
channel Channel
rain_amount float
vaporization float
rain_freq int
iterations int
리턴 Channel

erode5() 공개 정적인 메소드

public static erode5 ( Channel channel, Channel rain, float erosion_water, float erosion_flow, float evaporation, float water_threshold, float solulibility, int ipr, int iterations ) : Channel
channel Channel
rain Channel
erosion_water float
erosion_flow float
evaporation float
water_threshold float
solulibility float
ipr int
iterations int
리턴 Channel