C# 클래스 PrisonersAndSlaves.MainTabWindow_Slaves

상속: MainTabWindow_PawnList
파일 보기 프로젝트 열기: ForsakenShell/Es-Small-Mods

공개 메소드들

메소드 설명
DoWindowContents ( Rect inRect ) : void
MainTabWindow_Slaves ( ) : System
PreOpen ( ) : void

보호된 메소드들

메소드 설명
BuildPawnList ( ) : void
DrawPawnRow ( Rect r, Pawn p ) : void

비공개 메소드들

메소드 설명
ColorOfPriority ( int prio ) : Color
CopyFrom_Restrictions ( Pawn p ) : void
DoTimeAssignment ( Rect rect, Pawn p, int hour ) : void
DoWindowContents_Restrictions ( Rect inRect ) : void
DoWindowContents_WorkAssignments ( Rect rect ) : void
DrawPawnRow_Restrictions ( Rect r, Pawn p ) : void
DrawPawnRow_WorkAssignments ( Rect rect, Pawn p ) : void
DrawTimeAssignmentSelectorFor ( Rect rect, TimeAssignmentDef ta ) : void
DrawTimeAssignmentSelectorGrid ( Rect rect ) : void
DrawWorkBoxBackground ( Rect rect, Pawn p, WorkTypeDef workDef ) : void
DrawWorkBoxFor ( Vector2 topLeft, Pawn p, WorkTypeDef wType, bool incapableBecauseOfCapacities ) : void
IsIncapableOfWholeWorkType ( Pawn p, WorkTypeDef work ) : bool
PasteTo_Restrictions ( Pawn p ) : void
Reinit ( ) : void
SpecificWorkListString ( WorkTypeDef def ) : string

메소드 상세

BuildPawnList() 보호된 메소드

protected BuildPawnList ( ) : void
리턴 void

DoWindowContents() 공개 메소드

public DoWindowContents ( Rect inRect ) : void
inRect UnityEngine.Rect
리턴 void

DrawPawnRow() 보호된 메소드

protected DrawPawnRow ( Rect r, Pawn p ) : void
r UnityEngine.Rect
p Pawn
리턴 void

MainTabWindow_Slaves() 공개 메소드

public MainTabWindow_Slaves ( ) : System
리턴 System

PreOpen() 공개 메소드

public PreOpen ( ) : void
리턴 void