메소드 | 설명 | |
---|---|---|
ClearCache ( ) : void | ||
CompOwnable ( ) : System | ||
DrawColumns ( Listing_Standard listing, float physicalHeight, bool overridden = false ) : void | ||
PawnCanOpen ( Pawn p, bool isEscaping ) : bool | ||
PostDrawGUIOverlay ( ) : void | ||
PostExposeData ( ) : void | ||
RebuildOwners ( bool clearUserAdded = false ) : bool | ||
TryAddOwner ( Pawn p ) : bool | ||
TryAddOwnerByThingID ( string thingID ) : bool | ||
TryRemoveOwner ( Pawn p ) : bool | ||
TryRemoveOwnerByThingID ( string thingID ) : bool | ||
UpdateCompStatus ( ) : void |
메소드 | 설명 | |
---|---|---|
OwnerScrollAddOwner ( Pawn p ) : void | ||
OwnerScrollRemoveOwner ( Pawn p ) : void | ||
RecachePotentialOwners ( ) : void |
public DrawColumns ( Listing_Standard listing, float physicalHeight, bool overridden = false ) : void | ||
listing | Listing_Standard | |
physicalHeight | float | |
overridden | bool | |
리턴 | void |
public PawnCanOpen ( Pawn p, bool isEscaping ) : bool | ||
p | Pawn | |
isEscaping | bool | |
리턴 | bool |
public RebuildOwners ( bool clearUserAdded = false ) : bool | ||
clearUserAdded | bool | |
리턴 | bool |
public TryAddOwnerByThingID ( string thingID ) : bool | ||
thingID | string | |
리턴 | bool |
public TryRemoveOwnerByThingID ( string thingID ) : bool | ||
thingID | string | |
리턴 | bool |