C# 클래스 Pokemon3D.Scripting.Adapters.ScriptObjectLink

Holds a link back into the scripting engine to set fields of a script object.
파일 보기 프로젝트 열기: nilllzz/Pokemon3D 1 사용 예제들

공개 메소드들

메소드 설명
GetReference ( string identifier ) : object
SetMember ( string identifier, object value ) : void

Sets a member of the original script object.

SetMember ( string identifier, object value, object netObject ) : void

Sets a member of the original script object and updates the .net object with the new value as well.

SetReference ( string identifier, object reference ) : void

비공개 메소드들

메소드 설명
ScriptObjectLink ( ScriptProcessor processor, SObject obj ) : System.Collections.Generic

메소드 상세

GetReference() 공개 메소드

public GetReference ( string identifier ) : object
identifier string
리턴 object

SetMember() 공개 메소드

Sets a member of the original script object.
public SetMember ( string identifier, object value ) : void
identifier string
value object
리턴 void

SetMember() 공개 메소드

Sets a member of the original script object and updates the .net object with the new value as well.
public SetMember ( string identifier, object value, object netObject ) : void
identifier string
value object
netObject object
리턴 void

SetReference() 공개 메소드

public SetReference ( string identifier, object reference ) : void
identifier string
reference object
리턴 void