메소드 | 설명 | |
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GetMenuTexture ( ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
Heal ( int healHP ) : void | ||
LearnStartupMoves ( ) : void |
Makes the Pokémon learn all moves that are learnt on Level 1.
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LevelUp ( bool learnRandomMove, int levels = 1 ) : void |
Does level up progress for this Pokémon.
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Pokemon ( GameMode gameMode, PokemonModel dataModel, PokemonSaveModel saveModel ) : System.Linq |
메소드 | 설명 | |
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GetActiveFormId ( ) : string | ||
GetMenuTexture ( string pokemonId, string formId, string textureSource ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
GetMovePoolModel ( PokemonFormModel formModel ) : PokemonFormModel |
Returns the model that is responsible for the move pools for a form model.
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LearnMove ( int level ) : bool |
Attempts to teach this Pokémon a level up move from a specific level. It makes the Pokémon forget a random move if the Pokémon has a full moveset.
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public GetMenuTexture ( ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
리턴 | Microsoft.Xna.Framework.Graphics.Texture2D |
public LevelUp ( bool learnRandomMove, int levels = 1 ) : void | ||
learnRandomMove | bool | |
levels | int | |
리턴 | void |
public Pokemon ( GameMode gameMode, PokemonModel dataModel, PokemonSaveModel saveModel ) : System.Linq | ||
gameMode | GameMode | |
dataModel | PokemonModel | |
saveModel | PokemonSaveModel | |
리턴 | System.Linq |