메소드 | 설명 | |
---|---|---|
GetCurrentSession ( ) : Session | ||
SetCurrentSession ( int _Pid, string _GameTitle = "Game Unknown" ) : void | ||
StartRecording ( ) : void | ||
StopRecording ( ) : void |
public SetCurrentSession ( int _Pid, string _GameTitle = "Game Unknown" ) : void | ||
_Pid | int | |
_GameTitle | string | |
리턴 | void |