C# 클래스 PlaydarWin.frmMain

파일 보기 프로젝트 열기: lozzd/playdarwin

공개 메소드들

메소드 설명
frmMain ( ) : System

비공개 메소드들

메소드 설명
btnCancel_Click ( object sender, System e ) : void
btnCancel_Click_1 ( object sender, EventArgs e ) : void
btnOk_Click ( object sender, System e ) : void
btnOk_Click_1 ( object sender, EventArgs e ) : void
button1_Click ( object sender, EventArgs e ) : void
button2_Click ( object sender, EventArgs e ) : void
frmMain_Close ( object sender, System e ) : void
frmMain_Resize ( object sender, System e ) : void
notifyIcon1_MouseDoubleClick ( object sender, MouseEventArgs e ) : void
processCompletedOrCanceled ( object sender, EventArgs e ) : void

Handles the events of processCompleted & processCanceled

tmrUptime_Tick ( object sender, EventArgs e ) : void
writeStreamInfo ( object sender, PlaydarWin.DataReceivedEventArgs e ) : void

Handles the events of StdErrReceived and StdOutReceived.

If stderr were handled in a separate function, it could possibly be displayed in red in the richText box, but that is beyond the scope of this demo.

메소드 상세

frmMain() 공개 메소드

public frmMain ( ) : System
리턴 System