C# 클래스 PlayFab.ServerModels.CatalogItem

파일 보기 프로젝트 열기: PlayFab/PlayFabGameServer

공개 프로퍼티들

프로퍼티 타입 설명
Bundle CatalogItemBundleInfo
CanBecomeCharacter bool
CatalogVersion string
Consumable CatalogItemConsumableInfo
Container CatalogItemContainerInfo
CustomData string
Description string
DisplayName string
InitialLimitedEditionCount int
IsLimitedEdition bool
IsStackable bool
IsTradable bool
ItemClass string
ItemId string
ItemImageUrl string
RealCurrencyPrices uint>.Dictionary
Tags List
VirtualCurrencyPrices uint>.Dictionary

프로퍼티 상세

Bundle 공개적으로 프로퍼티

defines the bundle properties for the item - bundles are items which contain other items, including random drop tables and virtual currencies
public CatalogItemBundleInfo,PlayFab.ServerModels Bundle
리턴 CatalogItemBundleInfo

CanBecomeCharacter 공개적으로 프로퍼티

if true, then an item instance of this type can be used to grant a character to a user.
public bool CanBecomeCharacter
리턴 bool

CatalogVersion 공개적으로 프로퍼티

catalog version for this item
public string CatalogVersion
리턴 string

Consumable 공개적으로 프로퍼티

defines the consumable properties (number of uses, timeout) for the item
public CatalogItemConsumableInfo,PlayFab.ServerModels Consumable
리턴 CatalogItemConsumableInfo

Container 공개적으로 프로퍼티

defines the container properties for the item - what items it contains, including random drop tables and virtual currencies, and what item (if any) is required to open it via the UnlockContainerItem API
public CatalogItemContainerInfo,PlayFab.ServerModels Container
리턴 CatalogItemContainerInfo

CustomData 공개적으로 프로퍼티

game specific custom data
public string CustomData
리턴 string

Description 공개적으로 프로퍼티

text description of item, to show in-game
public string Description
리턴 string

DisplayName 공개적으로 프로퍼티

text name for the item, to show in-game
public string DisplayName
리턴 string

InitialLimitedEditionCount 공개적으로 프로퍼티

If the item has IsLImitedEdition set to true, and this is the first time this ItemId has been defined as a limited edition item, this value determines the total number of instances to allocate for the title. Once this limit has been reached, no more instances of this ItemId can be created, and attempts to purchase or grant it will return a Result of false for that ItemId. If the item has already been defined to have a limited edition count, or if this value is less than zero, it will be ignored.
public int InitialLimitedEditionCount
리턴 int

IsLimitedEdition 공개적으로 프로퍼티

BETA: If true, then only a fixed number can ever be granted.
public bool IsLimitedEdition
리턴 bool

IsStackable 공개적으로 프로퍼티

if true, then only one item instance of this type will exist and its remaininguses will be incremented instead. RemainingUses will cap out at Int32.Max (2,147,483,647). All subsequent increases will be discarded
public bool IsStackable
리턴 bool

IsTradable 공개적으로 프로퍼티

if true, then an item instance of this type can be traded between players using the trading APIs
public bool IsTradable
리턴 bool

ItemClass 공개적으로 프로퍼티

class to which the item belongs
public string ItemClass
리턴 string

ItemId 공개적으로 프로퍼티

unique identifier for this item
public string ItemId
리턴 string

ItemImageUrl 공개적으로 프로퍼티

URL to the item image. For Facebook purchase to display the image on the item purchase page, this must be set to an HTTP URL.
public string ItemImageUrl
리턴 string

RealCurrencyPrices 공개적으로 프로퍼티

override prices for this item for specific currencies
public Dictionary RealCurrencyPrices
리턴 uint>.Dictionary

Tags 공개적으로 프로퍼티

list of item tags
public List Tags
리턴 List

VirtualCurrencyPrices 공개적으로 프로퍼티

price of this item in virtual currencies and "RM" (the base Real Money purchase price, in USD pennies)
public Dictionary VirtualCurrencyPrices
리턴 uint>.Dictionary