C# 클래스 PlayControl.PlayControler

상속: Observer.Subject, Interfaces.IPlayControler
파일 보기 프로젝트 열기: mhack/gamenoise 1 사용 예제들

공개 메소드들

메소드 설명
DeleteEqualizerSetting ( string eQ ) : void

deletes an Equalizer Setting

GetEQPresetList ( ) : String[]

Returns a List of the Equalizer Presets

GetPlaying ( ) : bool

Get Method for playing

GetValid ( ) : bool

Get Method for validSong

LoadEqualizer ( String eQ ) : void

loads the Equalizer Settings eQ with XML_Serialisation

NextSong ( ) : void

PlayerFunction: Next gets called by UserInterface

Pause ( ) : void

PlayerFunction: Pause gets called by UserInterface

Play ( ) : void

PlayerFunction: Play gets called by UserInterface

PlayControler ( String pathTmpEqualizer ) : System

Constructor for PlayControler

PreviousSong ( ) : void

PlayerFunction: Prev gets called by UserInterface

SaveEqualizer ( String eQ ) : void

Saves the recent Equalizer Settings

SetEqualizer ( int band, float freq ) : void

Sets an Equalizer Band

SetEqualizerAll ( float frequencyList ) : void

sets every Equalizer Band

Stop ( ) : void

PlayerFunction: Stop gets called by UserInterface

메소드 상세

DeleteEqualizerSetting() 공개 메소드

deletes an Equalizer Setting
public DeleteEqualizerSetting ( string eQ ) : void
eQ string the Equalizer Setting name to delete
리턴 void

GetEQPresetList() 공개 메소드

Returns a List of the Equalizer Presets
public GetEQPresetList ( ) : String[]
리턴 String[]

GetPlaying() 공개 메소드

Get Method for playing
public GetPlaying ( ) : bool
리턴 bool

GetValid() 공개 메소드

Get Method for validSong
public GetValid ( ) : bool
리턴 bool

LoadEqualizer() 공개 메소드

loads the Equalizer Settings eQ with XML_Serialisation
public LoadEqualizer ( String eQ ) : void
eQ String Equalizer Settings to Load
리턴 void

NextSong() 공개 메소드

PlayerFunction: Next gets called by UserInterface
public NextSong ( ) : void
리턴 void

Pause() 공개 메소드

PlayerFunction: Pause gets called by UserInterface
public Pause ( ) : void
리턴 void

Play() 공개 메소드

PlayerFunction: Play gets called by UserInterface
public Play ( ) : void
리턴 void

PlayControler() 공개 메소드

Constructor for PlayControler
public PlayControler ( String pathTmpEqualizer ) : System
pathTmpEqualizer String
리턴 System

PreviousSong() 공개 메소드

PlayerFunction: Prev gets called by UserInterface
public PreviousSong ( ) : void
리턴 void

SaveEqualizer() 공개 메소드

Saves the recent Equalizer Settings
public SaveEqualizer ( String eQ ) : void
eQ String Save Name for XML
리턴 void

SetEqualizer() 공개 메소드

Sets an Equalizer Band
public SetEqualizer ( int band, float freq ) : void
band int Band (0-9)
freq float Frequency
리턴 void

SetEqualizerAll() 공개 메소드

sets every Equalizer Band
public SetEqualizerAll ( float frequencyList ) : void
frequencyList float 10 Band Float list
리턴 void

Stop() 공개 메소드

PlayerFunction: Stop gets called by UserInterface
public Stop ( ) : void
리턴 void