메소드 | 설명 | |
---|---|---|
BasicFillShader ( |
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DrawLine ( float x1, float y1, float x2, float y2, PixelFarm color ) : void | ||
DrawLineLoopWithVertexBuffer ( float polygon2dVertices, int nelements, Drawing color ) : void | ||
FillTriangleFan ( float polygon2dVertices, int nelements, Drawing color ) : void | ||
FillTriangleStripWithVertexBuffer ( float linesBuffer, int nelements, Drawing color ) : void | ||
FillTriangles ( float polygon2dVertices, int nelements, Drawing color ) : void |
메소드 | 설명 | |
---|---|---|
CheckViewMatrix ( ) : void |
public BasicFillShader ( |
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canvasShareResource | ||
리턴 | System |
public DrawLine ( float x1, float y1, float x2, float y2, PixelFarm color ) : void | ||
x1 | float | |
y1 | float | |
x2 | float | |
y2 | float | |
color | PixelFarm | |
리턴 | void |
public DrawLineLoopWithVertexBuffer ( float polygon2dVertices, int nelements, Drawing color ) : void | ||
polygon2dVertices | float | |
nelements | int | |
color | Drawing | |
리턴 | void |
public FillTriangleFan ( float polygon2dVertices, int nelements, Drawing color ) : void | ||
polygon2dVertices | float | |
nelements | int | |
color | Drawing | |
리턴 | void |
public FillTriangleStripWithVertexBuffer ( float linesBuffer, int nelements, Drawing color ) : void | ||
linesBuffer | float | |
nelements | int | |
color | Drawing | |
리턴 | void |
public FillTriangles ( float polygon2dVertices, int nelements, Drawing color ) : void | ||
polygon2dVertices | float | |
nelements | int | |
color | Drawing | |
리턴 | void |