C# 클래스 PixelFarm.Drawing.WinGdi.GdiPlusCanvasPainter

상속: PixelFarm.Agg.CanvasPainter
파일 보기 프로젝트 열기: prepare/HTML-Renderer

공개 메소드들

메소드 설명
Clear ( System.Color color ) : void
CreateRenderVx ( VertexStoreSnap snap ) : RenderVx
DoFilterBlurRecursive ( RectInt area, int r ) : void
DoFilterBlurStack ( RectInt area, int r ) : void
Draw ( VertexStore vxs ) : void
Draw ( VertexStoreSnap vxs ) : void
DrawBezierCurve ( float startX, float startY, float endX, float endY, float controlX1, float controlY1, float controlX2, float controlY2 ) : void
DrawEllipse ( double left, double bottom, double right, double top ) : void
DrawImage ( ActualImage actualImage ) : void
DrawImage ( ActualImage actualImage, double x, double y ) : void
DrawImage ( System bmp, float x, float y ) : void
DrawRenderVx ( RenderVx renderVx ) : void
DrawRoundRect ( double left, double bottom, double right, double top, double radius ) : void
DrawString ( string text, double x, double y ) : void
Fill ( VertexStore vxs ) : void

we do NOT store snap/vxs

Fill ( VertexStoreSnap snap ) : void

we do NOT store snap/vxs

FillCircle ( double x, double y, double radius ) : void
FillCircle ( double x, double y, double radius, Drawing color ) : void
FillEllipse ( double left, double bottom, double right, double top ) : void
FillRectLBWH ( double left, double bottom, double width, double height ) : void
FillRectangle ( double left, double bottom, double right, double top ) : void
FillRectangle ( double left, double bottom, double right, double top, Color fillColor ) : void
FillRenderVx ( Brush brush, RenderVx renderVx ) : void
FillRenderVx ( RenderVx renderVx ) : void
FillRoundRectangle ( double left, double bottom, double right, double top, double radius ) : void
GdiPlusCanvasPainter ( System gfxBmp ) : System
Line ( double x1, double y1, double x2, double y2 ) : void
Line ( double x1, double y1, double x2, double y2, Color color ) : void
PaintSeries ( VertexStore vxs, Color colors, int pathIndexs, int numPath ) : void
Rectangle ( double left, double bottom, double right, double top ) : void
Rectangle ( double left, double bottom, double right, double top, Color color ) : void
SetClipBox ( int x1, int y1, int x2, int y2 ) : void

비공개 메소드들

메소드 설명
CreateBmpBRGA ( ActualImage actualImage ) : System.Drawing.Bitmap
GetFreeVxs ( ) : VertexStore
ReleaseVxs ( VertexStore &vxs ) : void

메소드 상세

Clear() 공개 메소드

public Clear ( System.Color color ) : void
color System.Color
리턴 void

CreateRenderVx() 공개 메소드

public CreateRenderVx ( VertexStoreSnap snap ) : RenderVx
snap PixelFarm.Agg.VertexStoreSnap
리턴 RenderVx

DoFilterBlurRecursive() 공개 메소드

public DoFilterBlurRecursive ( RectInt area, int r ) : void
area PixelFarm.Agg.RectInt
r int
리턴 void

DoFilterBlurStack() 공개 메소드

public DoFilterBlurStack ( RectInt area, int r ) : void
area PixelFarm.Agg.RectInt
r int
리턴 void

Draw() 공개 메소드

public Draw ( VertexStore vxs ) : void
vxs PixelFarm.Agg.VertexStore
리턴 void

Draw() 공개 메소드

public Draw ( VertexStoreSnap vxs ) : void
vxs PixelFarm.Agg.VertexStoreSnap
리턴 void

DrawBezierCurve() 공개 메소드

public DrawBezierCurve ( float startX, float startY, float endX, float endY, float controlX1, float controlY1, float controlX2, float controlY2 ) : void
startX float
startY float
endX float
endY float
controlX1 float
controlY1 float
controlX2 float
controlY2 float
리턴 void

DrawEllipse() 공개 메소드

public DrawEllipse ( double left, double bottom, double right, double top ) : void
left double
bottom double
right double
top double
리턴 void

DrawImage() 공개 메소드

public DrawImage ( ActualImage actualImage ) : void
actualImage PixelFarm.Agg.ActualImage
리턴 void

DrawImage() 공개 메소드

public DrawImage ( ActualImage actualImage, double x, double y ) : void
actualImage PixelFarm.Agg.ActualImage
x double
y double
리턴 void

DrawImage() 공개 메소드

public DrawImage ( System bmp, float x, float y ) : void
bmp System
x float
y float
리턴 void

DrawRenderVx() 공개 메소드

public DrawRenderVx ( RenderVx renderVx ) : void
renderVx RenderVx
리턴 void

DrawRoundRect() 공개 메소드

public DrawRoundRect ( double left, double bottom, double right, double top, double radius ) : void
left double
bottom double
right double
top double
radius double
리턴 void

DrawString() 공개 메소드

public DrawString ( string text, double x, double y ) : void
text string
x double
y double
리턴 void

Fill() 공개 메소드

we do NOT store snap/vxs
public Fill ( VertexStore vxs ) : void
vxs PixelFarm.Agg.VertexStore
리턴 void

Fill() 공개 메소드

we do NOT store snap/vxs
public Fill ( VertexStoreSnap snap ) : void
snap PixelFarm.Agg.VertexStoreSnap
리턴 void

FillCircle() 공개 메소드

public FillCircle ( double x, double y, double radius ) : void
x double
y double
radius double
리턴 void

FillCircle() 공개 메소드

public FillCircle ( double x, double y, double radius, Drawing color ) : void
x double
y double
radius double
color Drawing
리턴 void

FillEllipse() 공개 메소드

public FillEllipse ( double left, double bottom, double right, double top ) : void
left double
bottom double
right double
top double
리턴 void

FillRectLBWH() 공개 메소드

public FillRectLBWH ( double left, double bottom, double width, double height ) : void
left double
bottom double
width double
height double
리턴 void

FillRectangle() 공개 메소드

public FillRectangle ( double left, double bottom, double right, double top ) : void
left double
bottom double
right double
top double
리턴 void

FillRectangle() 공개 메소드

public FillRectangle ( double left, double bottom, double right, double top, Color fillColor ) : void
left double
bottom double
right double
top double
fillColor Color
리턴 void

FillRenderVx() 공개 메소드

public FillRenderVx ( Brush brush, RenderVx renderVx ) : void
brush Brush
renderVx RenderVx
리턴 void

FillRenderVx() 공개 메소드

public FillRenderVx ( RenderVx renderVx ) : void
renderVx RenderVx
리턴 void

FillRoundRectangle() 공개 메소드

public FillRoundRectangle ( double left, double bottom, double right, double top, double radius ) : void
left double
bottom double
right double
top double
radius double
리턴 void

GdiPlusCanvasPainter() 공개 메소드

public GdiPlusCanvasPainter ( System gfxBmp ) : System
gfxBmp System
리턴 System

Line() 공개 메소드

public Line ( double x1, double y1, double x2, double y2 ) : void
x1 double
y1 double
x2 double
y2 double
리턴 void

Line() 공개 메소드

public Line ( double x1, double y1, double x2, double y2, Color color ) : void
x1 double
y1 double
x2 double
y2 double
color Color
리턴 void

PaintSeries() 공개 메소드

public PaintSeries ( VertexStore vxs, Color colors, int pathIndexs, int numPath ) : void
vxs VertexStore
colors Color
pathIndexs int
numPath int
리턴 void

Rectangle() 공개 메소드

public Rectangle ( double left, double bottom, double right, double top ) : void
left double
bottom double
right double
top double
리턴 void

Rectangle() 공개 메소드

public Rectangle ( double left, double bottom, double right, double top, Color color ) : void
left double
bottom double
right double
top double
color Color
리턴 void

SetClipBox() 공개 메소드

public SetClipBox ( int x1, int y1, int x2, int y2 ) : void
x1 int
y1 int
x2 int
y2 int
리턴 void