메소드 | 설명 | |
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Curve4Div ( ) : System | ||
Curve4Div ( |
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Curve4Div ( double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4 ) : System | ||
GetVertexIter ( ) : IEnumerable |
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Init ( |
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Init ( double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4 ) : void | ||
Reset ( ) : void |
메소드 | 설명 | |
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AddBezier ( double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4 ) : void | ||
AddRecursiveBezier ( double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4, int level ) : void |
public Curve4Div ( double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4 ) : System | ||
x1 | double | |
y1 | double | |
x2 | double | |
y2 | double | |
x3 | double | |
y3 | double | |
x4 | double | |
y4 | double | |
리턴 | System |
public Init ( double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4 ) : void | ||
x1 | double | |
y1 | double | |
x2 | double | |
y2 | double | |
x3 | double | |
y3 | double | |
x4 | double | |
y4 | double | |
리턴 | void |