메소드 | 설명 | |
---|---|---|
ZoomBlurEffect ( int amount = 10, System.Point offset = newPoint() ) : System |
Creates a new effect that will apply a zoom blur.
|
메소드 | 설명 | |
---|---|---|
RenderLine ( ISurface src, ISurface dst, Rectangle rect ) : void |
protected RenderLine ( ISurface src, ISurface dst, Rectangle rect ) : void | ||
src | ISurface | |
dst | ISurface | |
rect | Rectangle | |
리턴 | void |
public ZoomBlurEffect ( int amount = 10, System.Point offset = newPoint() ) : System | ||
amount | int | Amount of zoom to apply. Valid values are 0 - 200. |
offset | System.Point | Origin point of the zoom blur. |
리턴 | System |