메소드 | 설명 | |
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HueSaturationEffect ( int hue, int saturation = 100, int lightness ) : System |
Creates a new effect that will adjust the hue, saturation, and lightness of an image.
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메소드 | 설명 | |
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RenderLine ( ISurface src, ISurface dest, Rectangle roi ) : void |
public HueSaturationEffect ( int hue, int saturation = 100, int lightness ) : System | ||
hue | int | Amount of hue to adjust. Valid range is -180 - 180. |
saturation | int | Amount of saturation to adjust. Valid range is 0 - 200. |
lightness | int | Amount of of lightness to adjust. Valid range is -100 - 100. |
리턴 | System |
protected RenderLine ( ISurface src, ISurface dest, Rectangle roi ) : void | ||
src | ISurface | |
dest | ISurface | |
roi | Rectangle | |
리턴 | void |