프로퍼티 | 타입 | 설명 | |
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height | float |
프로퍼티 | 타입 | 설명 | |
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gridConnections | uint | ||
gridConnections | ushort | ||
gridFlags | ushort | ||
gridGraphs | Pathfinding.LayerGridGraph[] | ||
nodeInGridIndex | int |
메소드 | 설명 | |
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AddConnection ( |
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ClearConnections ( bool alsoReverse ) : void | ||
DeserializeNode ( |
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FloodFill ( Stack |
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GetConnection ( int i ) : bool | ||
GetConnectionValue ( int dir ) : int | ||
GetConnections ( GraphNodeDelegate del ) : void | ||
GetGridGraph ( uint graphIndex ) : |
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GetPortal ( |
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HasAnyGridConnections ( ) : bool | ||
LevelGridNode ( AstarPath astar ) : UnityEngine | ||
Open ( |
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RemoveConnection ( |
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ResetAllGridConnections ( ) : void | ||
SerializeNode ( |
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SetConnectionValue ( int dir, int value ) : void | ||
SetGridGraph ( int graphIndex, |
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SetPosition ( |
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UpdateRecursiveG ( |
public AddConnection ( |
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node | ||
cost | uint | |
리턴 | void |
public ClearConnections ( bool alsoReverse ) : void | ||
alsoReverse | bool | |
리턴 | void |
public DeserializeNode ( |
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ctx | ||
리턴 | void |
public FloodFill ( Stack |
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stack | Stack |
|
region | uint | |
리턴 | void |
public GetConnections ( GraphNodeDelegate del ) : void | ||
del | GraphNodeDelegate | |
리턴 | void |
public static GetGridGraph ( uint graphIndex ) : |
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graphIndex | uint | |
리턴 |
public GetPortal ( |
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other | ||
left | List |
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right | List |
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backwards | bool | |
리턴 | bool |
public LevelGridNode ( AstarPath astar ) : UnityEngine | ||
astar | AstarPath | |
리턴 | UnityEngine |
public Open ( |
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path | ||
pathNode | ||
handler | ||
리턴 | void |
public SerializeNode ( |
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ctx | ||
리턴 | void |
public SetConnectionValue ( int dir, int value ) : void | ||
dir | int | |
value | int | |
리턴 | void |
public static SetGridGraph ( int graphIndex, |
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graphIndex | int | |
graph | ||
리턴 | void |
public UpdateRecursiveG ( |
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path | ||
pathNode | ||
handler | ||
리턴 | void |
protected static LayerGridGraph[],Pathfinding gridGraphs | ||
리턴 | Pathfinding.LayerGridGraph[] |