메소드 | 설명 | |
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Construct ( Vector3 start, Vector3 avoid, int searchLength, OnPathDelegate callback = null ) : |
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FleePath ( ) : System |
메소드 | 설명 | |
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Recycle ( ) : void | ||
Setup ( Vector3 start, Vector3 avoid, int searchLength, OnPathDelegate callback ) : void |
메소드 | 설명 | |
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FleePath ( Vector3 start, Vector3 avoid, int length, OnPathDelegate callbackDelegate = null ) : System |
public static Construct ( Vector3 start, Vector3 avoid, int searchLength, OnPathDelegate callback = null ) : |
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start | Vector3 | |
avoid | Vector3 | |
searchLength | int | |
callback | OnPathDelegate | |
리턴 |
protected Setup ( Vector3 start, Vector3 avoid, int searchLength, OnPathDelegate callback ) : void | ||
start | Vector3 | |
avoid | Vector3 | |
searchLength | int | |
callback | OnPathDelegate | |
리턴 | void |