프로퍼티 | 타입 | 설명 | |
---|---|---|---|
EnsureEitherUsageExists | void | ||
GetBodyParts | BodyParts | ||
GetPlayable | bool | ||
GetSkillUsage | ArmorSkillUsage | ||
SetBodyParts | void | ||
SetPlayable | void | ||
SetSkillUsage | void |
메소드 | 설명 | |
---|---|---|
BeforeWrite ( RecordWriter writer ) : void |
메소드 | 설명 | |
---|---|---|
EnsureEitherUsageExists ( ) : void | ||
GetBodyParts ( ) : BodyParts | ||
GetPlayable ( ) : bool | ||
GetSkillUsage ( ) : ArmorSkillUsage | ||
SetBodyParts ( BodyParts value ) : void | ||
SetPlayable ( bool value ) : void | ||
SetSkillUsage ( ArmorSkillUsage value ) : void |
protected BeforeWrite ( RecordWriter writer ) : void | ||
writer | RecordWriter | |
리턴 | void |